The whole thing relies on your dash mechanic to avoid damage. There's no learning curve to the controls. I don't care if you've wasted so much time in this game to develop the necessary skills to overlook this fact-which is obviously true from the very first moment you get into serious combat-the controls are terrible. But objective reality, at some point, must be given proper attention. I don't care if it's your favorite game or if your admiration for the development and its "meaning" have given you some foggy goggles to objective reality. This game is a game that I wish I could like more than I do, but because of clear and present design choices-not faulty programming or bugs-but design choices, I can't help but state the obvious: It has a strong visual narrative presence. I appreciate the analogous story behind its development.
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