![]() ![]() ![]() While you will find some old favorites from Combat here, like Adrenaline Rush, Blade Flurry, and Slice and Dice, Outlaw seems to have a lot of all-new abilities - and certainly a new focus. To survive in such a world, outlaws must become master swordsmen in toe-to-toe combat-and they can’t shy away from fighting dirty ![]() Many familiar abilities remain, like Garrote, Mutilate, Envenom, and Rupture, with some redesigned to better work with this new spec, like Seal Fate (which can now trigger from both hands with Mutilate) and Venomous Wounds (which now simply gives 10 energy every time you bleed a poisoned target). Because of this, an Assassin’s damage is likely to be weak up-front, but build over time as poisons, bleeds, and combos start to kick in. For Assassination and Subtlety, this means doubling down on the existing spec fantasy - but for Combat, well, Blizzard says it best:Ĭombat has drifted off to the Twisting Nether to be replaced by Outlaw, a new spec that builds on some of Combat’s thematic abilities while giving it more definition than “Rogues who don’t use daggers.” Now, let’s dig in to what these redesigned specs have to offer.Īssassins begin their work stealthily, choosing their targets and methods of engagement carefullyĪssassination will be focused on poisons and bleeds - and, in fact, it will be the only Rogue spec with access to either, giving it a very specific gameplay niche within the Rogue’s playbook. Rogues may not be switching resource types or moving from melee to ranged, but the class will see a lot of changes to give each spec a unique identity. The final Legion class preview is here, and it’s a doozy. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |